By Jelle Van Haaster, Rickey Gevers, Martijn Sprengers
A lot as Che Guevara’s booklet Guerilla battle helped outline and delineate a brand new form of conflict within the wake of the Cuban revolution in 1961, Cyber Guerilla may help outline the hot kinds of threats and warring parties now showing within the electronic panorama. Cyber Guerilla presents necessary perception for infosec execs and specialists, in addition to executive, army, and company IT strategists who needs to guard opposed to myriad threats from non-state actors. The authors take readers contained in the operations and strategies of cyber guerillas, who're altering the dynamics of cyber war and data protection via their unconventional concepts and threats. This e-book attracts classes from the authors’ personal reports but in addition from illustrative hacker teams akin to nameless, LulzSec and Rebellious Rose.
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Extra resources for Cyber Guerilla
In the latter case the hacker group will face unnecessary risks and impede upon the effectiveness of operations. Hacker groups are often claimed to be headless, that is, with a nonhierarchi-cal leadership structure. We contend frst that this is untrue and second that it would prove very ineffective for conducting operations. It is untrue as even within nonhierarchical networks some nodes are more important than oth- ers; in the case of the hacker group, some members have more knowledge, skill, or expertise and hence have a greater contribution to operations or the functioning of the group.
This means having members on standby to answer media inquiries, that is, spokesper-sons, and having decided the message which will be communicated via these spokespersons. CYBER WARFARE ON FAVORABLE TERRAIN (WHEN TO WAGE GUERILLA) In military doctrine there are two important concepts which were also used in Che Guevara’s book Guerilla Warfare , namely: favorable and unfavor-able terrain. Favorable terrain is the situation in which the optimal condi-tions for a guerilla are present, in other words, favoring the hacker group.
For instance, “infuencing opposing actor A” is too generic; a bet-ter goal would be “make actor A stop infringing on personal freedoms”. Infuence is too generic and does not offer starting points for establishing strategy, whereas making an actor stop doing something is still generic but outlines the specifc issue area the group wants to affect. The end-state is the why and what of the hacker group (why they exist and what they are trying to do); strategy is the how: how the hacker group can reach the end-state.